level
stride
ink
score
0
Fibonacci mode
"The Fibonacci Block Print"
A mathematical sequence from 1202 governs your every stamp. Match the target fabric by placing blocks on cells the sequence permits — one move at a time.
In 1202, the Italian mathematician Leonardo of Pisa — known as Fibonacci — described a sequence he found in the growth of rabbit populations: 1, 1, 2, 3, 5, 8, 13, 21… where each number is the sum of the two before it. He had no idea he was also describing the spiral of a nautilus shell, the floret arrangement of a sunflower, the branching of a river delta — and the underlying geometry of how master block printers in Bagru and Sanganer have laid their stamps for centuries, without ever writing a formula.
1
+
1
=
2
3
5
8
13
→ ∞
In nature
Sunflower seeds, nautilus chambers, pine cone spirals — the most efficient packing geometry in the natural world.
In Rajasthani craft
Bagru and Sanganer printers space their repeats at Fibonacci intervals intuitively — patterns that feel alive, not mechanical.
In this game
The current Fibonacci number sets your stamping stride — which cells are reachable shifts with every move you make.
1
Each turn, the active Fibonacci number sets a stride. Cells whose position on the fabric is divisible by that number are highlighted — those are your only valid moves.
2
After each stamp, the sequence advances to the next number. Early turns give dense choices; later turns open into sparse, wide leaps.
3
Match the target's shape, dye color, and rotation exactly. You have finite ink — plan which cells matter most before the stride moves past them.
Choose your difficulty
Apprentice
4×4 · 16 ink
Artisan
5×5 · 20 ink
Master
6×6 · 24 ink
Round complete
out of 100